Reed Tugger
Open three pond locks by landing reeds in their single ground-row gaps without squashing the frog.
How to play · rules and tactics
Open three pond locks by landing reeds in their single ground-row gaps without squashing the frog. Walk the frog along the bank. Tongue pulls the falling reed one column toward the frog, but only within two columns and with two pulls available per lock. Let fall applies the forecast current before the reed lands; the landing ghost includes that current. One Anchor cancels the current for the next fall. The frog must leave the final landing column before release. A misplaced reed consumes one of six reeds and stays stacked in that lock. Clearing a row opens the next lock and refreshes tongue strength, not the Anchor. Keyboard: Tab and Enter/Space operate buttons; R restarts.